Initial Programming Post
Do you want to see this stuff?
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace AutoInputer
{
public partial class AutoInputer : Form
{ //Grabs the user32.dll for the mouse and keyboard events.
[System.Runtime.InteropServices.DllImport("user32.dll")]
public static extern void mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo);
private const int m_mouseLeftDown = 2;
private const int m_mouseLeftUp = 4;
private const int m_mouseRightDown = 8;
private const int m_mouseRightUp = 10;
private int m_runLimit = 0;
public AutoInputer()
{
InitializeComponent();
}
private void intervalBar_ValueChanged(object sender, EventArgs e)
{
intervalText.Text = intervalBar.Value.ToString();
}
private void intervalText_TextChanged(object sender, EventArgs e)
{
try
{
int temp = int.Parse(intervalText.Text);
if (temp <= 0)
{
temp = 1;
}
}
catch
{
intervalText.Text = "1";
}
}
private void runLimitText_TextChanged(object sender, EventArgs e)
{
try
{
int temp = int.Parse(runLimitText.Text);
if (temp <= 0)
{
temp = 1;
}
}
catch
{
runLimitText.Text = "1";
}
}
private void goButton_Click(object sender, EventArgs e)
{
GoEvent();
}
private void GoEvent()
{
stringText.Enabled = false;
eventTypePanel.Enabled = false;
eventQueryPanel.Enabled = false;
intervalText.Enabled = false;
intervalBar.Enabled = false;
goButton.Enabled = false;
stopButton.Enabled = true;
intervalTimer.Enabled = true;
intervalTimer.Interval = int.Parse(intervalText.Text);
statusLabel.Text = "Running";
m_runLimit = int.Parse(runLimitText.Text);
}
private void stopButton_Click(object sender, EventArgs e)
{
StopEvent();
}
private void StopEvent()
{
stringText.Enabled = true;
eventTypePanel.Enabled = true;
eventQueryPanel.Enabled = true;
intervalText.Enabled = true;
intervalBar.Enabled = true;
goButton.Enabled = true;
stopButton.Enabled = false;
intervalTimer.Enabled = false;
statusLabel.Text = "Stopped";
}
private void opacityBar_Scroll(object sender, EventArgs e)
{
Double temp = opacityBar.Value;
Opacity = temp / 100;
if (Opacity <= .05)
{
Opacity = .05;
}
if (Opacity >= 1)
{
Opacity = 1;
}
}
private void intervalTimer_Tick(object sender, EventArgs e)
{
bool temp = bool.Parse(Control.IsKeyLocked(Keys.Scroll).ToString());
if ((scrollLockGoRadio.Checked == true) && (temp == false) || (runLimitCheck.Checked && (m_runLimit <= 0)))
{
if (runLimitCheck.Checked && (m_runLimit <= 0))
{
StopEvent();
}
return;
}
else
{
int x = 100;
int y = 100;
string c = intervalText.Text;
if (runLimitCheck.Checked)
{
--m_runLimit;
}
if (stringRadio.Checked)
{
SendKeys.Send(stringText.Text);
return;
}
if (leftMouseClickRadio.Checked)
{
mouse_event(m_mouseLeftDown, x, y, 0, 0);
mouse_event(m_mouseLeftUp, x, y, 0, 0);
return;
}
if (rightMouseClickRadio.Checked)
{
mouse_event(m_mouseRightDown, x, y, 0, 0);
mouse_event(m_mouseRightUp, x, y, 0, 0);
return;
}
}
}
}
}
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace AutoInputer
{
public partial class AutoInputer : Form
{ //Grabs the user32.dll for the mouse and keyboard events.
[System.Runtime.InteropServices.DllImport("user32.dll")]
public static extern void mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo);
private const int m_mouseLeftDown = 2;
private const int m_mouseLeftUp = 4;
private const int m_mouseRightDown = 8;
private const int m_mouseRightUp = 10;
private int m_runLimit = 0;
public AutoInputer()
{
InitializeComponent();
}
private void intervalBar_ValueChanged(object sender, EventArgs e)
{
intervalText.Text = intervalBar.Value.ToString();
}
private void intervalText_TextChanged(object sender, EventArgs e)
{
try
{
int temp = int.Parse(intervalText.Text);
if (temp <= 0)
{
temp = 1;
}
}
catch
{
intervalText.Text = "1";
}
}
private void runLimitText_TextChanged(object sender, EventArgs e)
{
try
{
int temp = int.Parse(runLimitText.Text);
if (temp <= 0)
{
temp = 1;
}
}
catch
{
runLimitText.Text = "1";
}
}
private void goButton_Click(object sender, EventArgs e)
{
GoEvent();
}
private void GoEvent()
{
stringText.Enabled = false;
eventTypePanel.Enabled = false;
eventQueryPanel.Enabled = false;
intervalText.Enabled = false;
intervalBar.Enabled = false;
goButton.Enabled = false;
stopButton.Enabled = true;
intervalTimer.Enabled = true;
intervalTimer.Interval = int.Parse(intervalText.Text);
statusLabel.Text = "Running";
m_runLimit = int.Parse(runLimitText.Text);
}
private void stopButton_Click(object sender, EventArgs e)
{
StopEvent();
}
private void StopEvent()
{
stringText.Enabled = true;
eventTypePanel.Enabled = true;
eventQueryPanel.Enabled = true;
intervalText.Enabled = true;
intervalBar.Enabled = true;
goButton.Enabled = true;
stopButton.Enabled = false;
intervalTimer.Enabled = false;
statusLabel.Text = "Stopped";
}
private void opacityBar_Scroll(object sender, EventArgs e)
{
Double temp = opacityBar.Value;
Opacity = temp / 100;
if (Opacity <= .05)
{
Opacity = .05;
}
if (Opacity >= 1)
{
Opacity = 1;
}
}
private void intervalTimer_Tick(object sender, EventArgs e)
{
bool temp = bool.Parse(Control.IsKeyLocked(Keys.Scroll).ToString());
if ((scrollLockGoRadio.Checked == true) && (temp == false) || (runLimitCheck.Checked && (m_runLimit <= 0)))
{
if (runLimitCheck.Checked && (m_runLimit <= 0))
{
StopEvent();
}
return;
}
else
{
int x = 100;
int y = 100;
string c = intervalText.Text;
if (runLimitCheck.Checked)
{
--m_runLimit;
}
if (stringRadio.Checked)
{
SendKeys.Send(stringText.Text);
return;
}
if (leftMouseClickRadio.Checked)
{
mouse_event(m_mouseLeftDown, x, y, 0, 0);
mouse_event(m_mouseLeftUp, x, y, 0, 0);
return;
}
if (rightMouseClickRadio.Checked)
{
mouse_event(m_mouseRightDown, x, y, 0, 0);
mouse_event(m_mouseRightUp, x, y, 0, 0);
return;
}
}
}
}
}
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